Five Things Azeroth Is Still Far, Far Away On
I’ve started playing World of Warcraft again. My friend mentioned the game said I hadn’t been on in 3 years just before I logged in. I have spent the vast majority of that time in Star Wars: The Old Republic. While playing SWTOR, I have become accustomed to a certain lifestyle it seems. Not everything in WoW was as I remembered it. It’s about 85% of the game I thought it was, which is still a pretty good memory I think. There are some things that I really miss though.
SWTOR’s gathering and crew skill(profession) system is overall better. Having to swap around characters because you gather X material on one character, and have two crafting professions on the other, is mildly annoying. Especially when they are an expansion apart. Also being able to constantly gather materials instead of only when you happen across them is nice as well. The Garrison system in WoW is a nod to SWTOR, and a step in that direction. It still falls pretty short, and leaves me a longing feeling for SWTOR’s set-it-and-forget-it system.
I dislike picking through all my bags to find the annoying little gray items. While they do stand out thanks to a new marking system, it’s still aggravating. I keep some gray items in my bags for sentimental purposes, as well as for fishing gear. So I have to vendor carefully. I guess a sell all button would probably screw me, but I still want one. I WANTS IT.
Warzone XP Rewards
Getting at least a little bit of XP for participating in a warzone is nice. Even if it’s only a little because you just got stomped. It’s certainly better than wasting 15 minutes, plus time in queue, for nothing. This hit me in my first Warsong Gulch match. The enemy team scored once, but it was a close, well fought game. We ran the clock out on them, and played very well. We were rewarded with nothing. No XP whatsoever, because we didn’t cap a flag. 15 minutes of my time was completely wasted. I had forgotten about this little detail. It made me pretty mad. It also hasn’t been the only time either.
Swapping around all my characters to find my heirlooms when I got back was annoying as all get out. Still swapping around characters to find out who has which crafting materials I need also seems archaic. Even though this is a new addition to SWTOR, it’s not new to MMORPGs in general. I’m sure Blizzard is looking into it, but for a company who is continually ahead, lagging behind in this area is very surprising.
Food and Drink
And speaking of archaic, LOL at still needing food and drink. It seems like a holdover from the old vanguard of MMORPGs like EverQuest. Maybe Blizzard keeps it as a nostalgia thing? Almost like a cultural tradition to honor the old ways. I was annoyed at first, having to sit and drink. Then I listened to myself in my head and decided I was just being impatient. Still, SWTOR scratches that impatience itch. I do miss my regen ability.
SWTOR Still Has Its Moments
So there are a few brown spots on Blizzard’s otherwise green, grassy lawn. More than I remembered at least. I’m not sure if my lack of memory should be attributed towards time away from Warcraft, or if it’s because I enjoyed myself so much in Star Wars. Or maybe a little bit of both? I’m not quitting SWTOR by any means. It’s a Free To Play game, after all. I still check in and mess around on the GTN, or maybe fly my GSF daily. Warcraft still has nothing on GSF, and I think that will always be the case. There definitely are things from SWTOR that WoW just can’t compete with. Mainly the Star Wars part, but i’m sure you can think of others! Leave those thoughts in the comments. Tell us what you miss from SWTOR most.