Warhammer 40,000 Eternal Crusade Free To Play Welcome Guide

eternal crusade f2p guide

A Battle Plan for New Players In Eternal Crusade

With the impending swap to free to play, now’s a good time to get into the game. I’ve put over 100 hours into the game so far, and I’ve watched it come a long way. I’ve learned quite a bit from reading and talking to others. In addition, I’ve also learned what not to do, simply by watching other players ignore the existence of their teammates. This is very much a team oriented game, so you will benefit greatly by finding a friend and jumping into some kind of voice chat server with them.

Eternal Crusade Free Carnage Edition Rundown

First up, let’s break down the free to play restrictions. The Free Carnage Edition comes with two simple restrictions. XP gains are reduced to 1/3, and the air assault classes are locked. When you spend $20 in RTC (the premium currency), you fully unlock the game. No subscription fees, no recurring charges, just reasonably priced good fun. The game is totally worth $20 in its current state so you can’t go wrong either way.

Eternal Crusade Referral Code

Now that you’ve decided you’re ready lay the smack down on some xenos and heretic filth, it’s time to get a little boost. When you are first signing up for the game, make sure you have a referral code before creating your Eternal Crusade account. You can get these codes from friends that are already playing. If you don’t have a code, i’ll leave mine below. When you use a referral code, you get 4,000 RTC, and the person who gave you the code also gets 4,000 RTC. It’s generally enough to buy a piece of armor in game, or put a good chunk (20%) towards a weapon.

  • My Eternal Crusade Referral Code EC-TT99IHB9YYA5M

Preparation

When you jump in for the first time, you’ll notice multiple standard loadout templates. Some have AV (anti-vehicle) and some have AP (anti-personnel) next to their names. You will want to have a loadout for every occasion. This goes beyond infantry and vehicles too. For example, I find that I do better as melee against Eldar, so I have a jump assault build specifically for fighting Eldar. Whenever you find yourself in a match saying, “I wish I had an [insert weapon/class] right about now!” then that’s what you need to make a loadout for.

Currently when you are creating your character, just choose what you like. Colors, lore – it doesn’t matter. There are currently no benefits to choosing a particular chapter/sub-faction. Go with whatever compels you. If you accidentally create an Eldar, Ork, or Chaos, don’t worry. You can just delete them and re-roll Space Marine!
eternal crusade new player guide

Teamwork OP

As I mentioned earlier, this is a very team oriented game. When you start jumping into matches, remember to be mindful of all players at all times. Not just the enemy players, but your teammates too. Don’t stop in the middle of a doorway. You block people from coming in, you block friendly fire from going out, and it’s just a bad place to stop. Step to the side and use the doorway as cover. If you want to be in the doorway, step back a few feet from it.

When you’re running towards, or away, from the enemy, be careful that someone else isn’t chasing that same enemy with a bolt gun. Be mindful of blocking allies’ shots because friendly fire isn’t!

Being the squad leader is kind of a big deal. Following squad leader’s objectives get you extra points. If you end up as the squad leader, don’t panic! Just pick the objective you want to attack or defend, mouseover it with your reticle, and hold down Q. This will let your squad know where you want them to be, AND you will all get bonus points from following your orders!

Don’t execute enemies when downed teammates are nearby. Pick up your allies first so they can start putting shots back downrange. The side with the most guns aimed at their enemy is the side with the advantage. You could even argue that you should never be executing enemies as it leaves you vulnerable. Let them die slowly to bring a little joy into the Emperor’s day!

Crawl to cover if you are downed. Staying out in the open makes you an easy target, and needlessly risks the life of someone trying to rescue you. Get behind a crate, wall, or even a vehicle so that both you and your rescuer will make it out of the situation alive and in one piece.

Parking as close as possible to objectives is usually a bad idea. Do your best to hide your transport vehicles, or park them somewhere that offers a little cover. Sometimes this means parking a little farther away than you’d like, but it still beats running all the way from another objective.

Reinforcements

Don’t drive off solo. It happens to me all the time. Someone spawns in a rhino, or jumps in after capturing an objective, and drives off. This leaves 2 or 3 of us behind while 1 person charges forward all alone to die at the next objective. Always check to see if someone is around to take with you before heading out in a vehicle. This speeds up the time it takes for reinforcements to arrive. In addition, both vehicles require one person to drive, and one to shoot. Having a gunner is always a plus.

If you need to get somewhere quick, you can swap squads if you don’t have a rhino to deploy to. You can then deploy to that squad’s rhino. Again, it’s all about speeding up reinforcements. The faster firepower returns to the front line, the sooner you can secure your objective. Alternately, you can always spawn a rhino for your team and bring it to where the fighting is.

eternal crusade free to play

 

Spoils of War

Each match will reward you with Advancement Points and Requisition. Advancement points are talent points, and you should make sure you are using them after each match. Spend all your advancement points first, then your loadout points. Advancement points will lower point costs of weapons, as well as make new weapons and equipment available. Not doing this will put you at a disadvantage in combat. This is min/maxing in its simplest form.

The second currency, requisition, is for you to spend in the store. You want to use your requisition for Supply Drops. Start with the 500 requisition tier, then the 3000, and so on. Work your way up after unlocking all the possible rewards from each tier. Once you have unlocked every reward, you will get a message letting you know. Don’t worry about wasting requisition like this. Each tier has unique weapons, mods, and visual skins. There are other items to buy for requisition as well. You can save up for these if you see something you like, but for the most part supply drops are most efficient unlocks at first.

More War Than You Can Shake A Power Fist At

There will be plenty of ups and downs as you navigate this grimdark universe. At 6AM EST on a Sunday morning, the game has over 1300 people! That’s without the full F2P launch. If you’re still not convinced enough to give the free carnage edition a try, you can check out my review of Eternal Crusade. The developers are quirky, but definitely seem like good people. The game has had a rocky start, but the last few patches have really improved balance in the game. I think the F2P transition is really going to have a huge impact for the better.

 

 

February 2017 Battle Report

What’s Happened In February 2017

It’s been an eventful month so far. While one game in particular has dominated my time this month, there have been several other memorable moments and news worth mentioning. I’ve given a readers digest of what I think the most important things are for you to know about February 2017.

Conan Exiles

Probably the game I’ve clocked the most hours in has been Conan Exiles – over 100 hours. Haven’t played a game that much in a long time. I’ve mostly done building. From expanding, to repairing from being raided while offline, to fixing terrain clipping after patches. We’ve got a nice little clan going, and even though we’ve had to restart a few times, we seem to be getting the job done. The game itself has had updates almost every day. This does get annoying because when the client updates, the server has to update too or things won’t work. Additionally I’ve found it takes about 20 minutes from server crash to stabilize. It’s Early Access though, so what can you expect?

Tiger Knight: Empire War Rome Free-LC

FINALLY, the Romans have been added to Tiger Knight! After several delays, Rome has finally invaded China. I was a little disappointed to see that there is only one line of troops for Rome, though I am sure that more will be added in time. There were some bugs with the patch that made me want to hold off until the next patch. That next patch has since hit, but I haven’t had the time to check it out. Still planning to dive back in though, as I want to see what the future Roman troops look like.

Warhammer 40,000: Eternal Crusade

I think finally the balance in this game is headed in the right direction. Patch 1.3 released this past week has really seemed to change things. The last balance patch wasn’t so impressive, but this one I feel a little better about. I’m still toying with new loadouts and weapons, so it’ll take a while to get a good handle on the current state of balance. I played a few games and was pleased with things, although the latency/performance does seem to have taken a hit. The campaigns I am not so happy with, although I think my issues with campaigns stem from balance issues. Time will tell.

For Honor

for honor feb 2017Hadn’t planned on playing For Honor, but someone gifted it to me. Since I’ve started learning to parry, it’s been a much more enjoyable experience for me since the last beta I played in. I’ve stuck mostly to vs. AI mode, training up before I attempt PvP. Strangely the AI seems to have two levels of difficulty. Too easy, and too hard. There doesn’t seem to be any middle ground. Mostly I’ll go in for a few games, work on my orders, and focus mostly on blocking and countering. I enjoy the skirmish and elimination modes, as I hadn’t gotten to try those before. I’ve also thought about playing through the story campaign, but i’m not really interested in playing all of the classes and factions. Meanwhile the audio track for this game remains one of the best ever.

Space Hulk: Deathwing

There is an upcoming update for Space Hulk. The game showed lots of promise when it came out, but it’s endless list of bugs just made it not worth playing. A recent notice posted by the devs said that the patch was live on their test server. After reading the patch notes of this upcoming update, I am very optimistic. I read a good review on Steam of the patch, but I refuse to go to the test server myself. I bought the complete, finished game, and was served a pile of crap that wasn’t even playable for 6 days. I refuse to do ANY testing for them. If things do work out, i’d like to play this s’more. It definitely has promise. I’ve also since played the actual tabletop board game that this is based on. Pretty fun, although as the Space Marines I didn’t win a single round. It makes me really look forward to seeing the flamer in action after the patch!

Total War: Warhammer Bretonnia DLC

In a couple days the Bretonnia DLC will hit, and I will finally be able to play with the faction that got me interested in Total War: Warhammer in the first place. I’m a fan of Arthurian legend, and for those that don’t know, Bretonnia is based heavily on it. I will be doing a campaign playthrough for the stream, and then putting it onto YouTube for those that enjoy Let’s Plays. I’m a huge fan of Cavalry, as many know from my Total War: Arena streaming days, so this faction is perfect for me. And speaking of perfect, this is the perfecting ending to the month.

March, onward!

I’ve enjoyed the Ghost Recon: Wildlands beta a little bit. Debating on buying it, but I don’t want to play it alone. I may just wait for the first decent sale if nothing else. Kingdom Wars announced it’s 3rd installment, promising a persistent world with an RTS view! I’ve been waiting for one of these for quite a while, so I hope they can deliver. The devs of Battlefleet Gothic: Armada teased that they have some kind of announcement coming. They said that while they considered the game complete, that players should keep an eye on the website and Facebook for details. Finally, Warhammer 40,000: Inquisitor has launched it’s alpha/early access. This is Diablo, but Warhammer 40k style. I’ve got an eye on it as it has a lot of interesting plans (procedurally generated worlds), though I’m not sure how much I like this style of game just yet. That’s about all I learned this month. What games or news are you looking for in March of 2017?

How I Learned Anyone Can Review Games Gud

Why Steam Reviews Aren’t Always Useful

I have a good little story for this. One of my Twitch viewers told me about a game called Warhammer 40,000: Eternal Crusade. It sounded interesting to me, and when I saw it on sale I decided to check it out. WOAH! Bad reviews on Steam though! Well, given that 12 year olds, and adults that act like 12 year olds, have access to the internet, I rarely take ANYTHING at face value. I decided to check out the negative reviews, and find out what it was people hated about Eternal Crusade.

  1. Kickstarter promises broken this.
  2. Devs are complete idiots that.
  3. This game sucks.

There were few actual gameplay critiques. While any of 1 and 2 may be accurate, none of that reflects the current status of the game. Regardless of memes everywhere, ‘because reasons’ isn’t an argument, much less a valid argument. While broken promises and incompetent devs are a concern worth knowing about, if the actual game is good isn’t that more important? Better yet, if the actual game itself is good, are 1 and 2 even possible? These are the great questions of our time.

Challenging The Status Quo

So what’s a gamer to do now that they have evidence that a Steam has been tainted with emotional and subjective reviews of a game? If only there was a way to see what the game was like in its current state, without shelling out all that money? Thank you Twitch. I bounced over to Twitch, and found a few people streaming Eternal Crusade. I watched this more than I have watched any other game on Twitch or YouTube. They weren’t even playing the faction I was interested in (Space Marines), but I was having fun. I asked all the streamers kinda the same questions: how they liked the game, was it worth the money, and so on. They all said the same thing. ‘Game is fun, worth the sale price.’

Now the stakes go up a notch. Emotional reviewers on Steam say no, fun-loving streamers actually playing the game say yes. Yeah, took about a half a second for me to decide too. I was actually ready to buy the game when I won a giveaway in one of the streams I was watching. So I installed the game, spun it up, and WOW! It was lots of fun, and 87 hours later, it’s still fun. While it looks like #1 above is true to some extent, #2 and #3 were definitely wrong. The game is solid, and I recommended it in my review.

Not An Isolated Incident

I’ve come across several games that have gotten wildly skewed reviews. ARK: Survival Evolved went through a similar phase when it launched DLC during Early Access. (Yes, lol, DLC during early access, but…) Everyone slammed it because it offered DLC during Early Access, not because the DLC didn’t work, or wasn’t worth it. Which is silly, because ARK was in Early Release status FOR YEARS. Meanwhile, it was more complete and successful in Early Release, than many other titles at full release. Early Release is just a buzz word. A trendy term. If you don’t know that by now, then you’re in good hands because I’ve known it ever since I first laid hands on ARK. Another good game I recommend too, by the by.

The End Is Not Near

I am not completely trashing Steam reviews here. If I seem a little harsh, it’s because I feel like the people with 0.2 hours in a game, with reviews that consist of ‘awful game. refunded.’, are idiots. I personally use Steam reviews. I find them helpful most of the time. All I want you to take away from this is to actually read some of the reviews. If the game looks good to you, but the reviews are bad, find out why. Giving up and moving on because a group of anonymous people say you should? Use your head, have your own opinion. If you’re wrong, you’ve wasted 5 minutes. Maybe 20 if you watched a stream. If you’re right though, you’ve gained hours upon hours of fun with a hidden gem. One good game will make up for plenty of research on the wrong ones.

 

Warhammer 40,000: Eternal Crusade Review

warhammer 40k eternal crusade review

Warhammer 40k’s Eternal Online War!

I was introduced to this game by a Twitch viewer. They described it as Planetside 2 in the Warhammer 40k universe. I love Planetside 2, but I don’t love FPS games. Luckily, Warhammer 40,000 Eternal Crusade is not an FPS. Unluckily, the game is currently not like Planetside 2. Yet. This game is going to require a unique approach to reviewing due to it’s development. Playing this game is a lot like driving a brand new, candy-apple red Ferrari that won’t go over 20 MPH. I’ve watched probably 2-3 hours of people streaming this game before winning a key in a twitch giveaway. Since then I’ve played Eternal Crusade for more than 20 hours, with an additional 2-3 hours watching streams of this game before several hours during the Black Friday sales because of the mixed ratings on Steam. I eventually won a free key watching a stream though.

General Information

You can pick up Warhammer 40,000: Eternal Crusade for $49.99 MSRP, however discounts have gotten down to $24.99 on Black Friday. If you want to help me out, you can click here pick it up at $27.69* on Green Man Gaming if you’re convinced after this review. Describing this game is going to be a little weird. Currently, Warhammer 40,000: Eternal Crusade is a 3rd person lobby shooter. You choose Space Marines, Eldar, Orkks, or Chaos Space Marines. Each faction has sub-chapters to choose from that each have their own visual style. The sub-chapters are completely cosmetic, so you can choose purely on what looks good to you. You select your character from the main menu, and queue up for matched-based battles. There are many different maps, and several familiar game modes like point control, or siege mode where you break through the enemy defenses. Gameplay is very fast, and very brutal. The scoreboard doesn’t even track how many times you die! It’s that chaotic. Each faction has different classes (support, heavy weapons, standard infantry, melee, and recon) with highly customizeable weapon loadouts. There are a few different vehicles to choose from as well, and you can get more or less use out of them based on the map. There is also a character progression system that lets you unlock more weapons, and more powerful weapons and abilities. It is a fully-functioning game as-is.

What Eternal Crusade is SUPPOSED to be though, is a persistent open-world, massive ongoing war. Just like Planetside 2. This plan is still in the cards, but is strangely still under development. I say strangely because this game is out of Early Access, and you would expect a full release to offer the full base experience. While I find the Early Release tag to be highly subjective, I would definitely say that without the persistent world, Warhammer 40,000: Eternal Crusade remains in some form of beta/early release stage. That’s not to say it isn’t playable, or even enjoyable. I’ll get more into that in the next couple of sections though. The bottom line is, the queue system is only temporary, and the game is fully functional. Otherwise, I feel like it’s ready enough to be strapped onto an open world in its current state.

There is also a PvE system in Warhammer: Eternal Crusade where you battle a fifth faction, the Tyranids. These are completely AI controlled. It is not as fully fleshed out as the PvP system, it’s more of a mini-game-esque kind of feature. It does need a little difficulty tuning, but is otherwise straightforward and fun. You battle hordes of enemies as you travel from checkpoint to checkpoint. It is very dependent on teamwork, so prepared to fail if you don’t look out for one another.

What Makes It Fun

For starters, the little hotkey that randomly makes your character battle shout a random line of your faction’s propoganda is AWESOME. You can mow down your enemies, talking trash between bombs and barrages. It’s so small, but hearing your character mindlessly tow the company line is pure entertainment! The fact that it’s hotkeyed too takes it above and beyond. I love the array of weapons available. The Grav gun in particular is something new that I’ve never seen before. It only does a little bit of damage, but it slooowwwssss thiiinggsss dooowwwnnn…. It’s hilarious to watch! Works on vehicles too! I also enjoy the combat experience as a whole. It’s not something I feel I can easily describe. I love the sounds of the bolt guns, the huge scale of battles, the map design that never quite lets you get cover from more than one angle.

Eternal Crusade’s combat is just really fun. It’s a lot of little things that make the whole just better. I’m also new to the Warhammer 40k universe, so the whole Space Marine visuals are new and awe-inspiring to me. There’s this brotherhood mantra in the 40k lore for Space Marines that just kinda elevates my gaming experience when I see REAL teamwork playing out in the game. Finally I want to give a shout out to the cover system in Warhammer 40,000: Eternal Crusade. The cover system works extremely well, and actually adds to the game. Cover matters, and is well designed. In some games I find myself jumping into cover when I don’t intend to. I’m not sure if that’s due to the size of the cover ‘hook’ or some other reason, but Eternal Crusade gets it right. In addition to cover during combat, your character snaps-to walls near doors and windows without any prompting. It’s very well implemented.

What Makes It…Not

My first point has been mentioned already. I really, really want the open world. It’s been promised, and is still in the advertising. I am confident that it will be delivered Soon(tm) though. Otherwise my biggest complaint is the balance. Guns don’t quite have the impact you’d expect, melee weapons are king. It was one of the major complaints I saw in the Steam reviews; too favorable to melee. Additionally I get one-shot a bunch, and not because of headshots. I think one-shot mechanics that don’t take skill to be bad for games. They don’t offer counter-play, and make for a poor experience. Through the last several patches, I’ve noticed patch notes that indicate balance changes are taking place in Warhammer 40,000: Eternal Crusade. I’ve seen several statements from devs too that balance is still being tweaked. So while it’s not perfect, it is a confirmed work in progress. Another noticeable gameplay detraction is the latency. My end-of-match latency from the east coast in the US is generally 200-300 ms, however that doesn’t tell the whole story. A recent forum post explains what the number actually means, and that it’s being worked on. I admit I don’t fully understand the explanation. Meanwhile during actual gameplay, I do notice the latency, but not to a rage-inducing degree. Given that the game was released a little early, I am confidant that it is not at a level that developers are happy with.

My final complaints do not affect gameplay. The first is of a visual nature, and completely subjective to my own personal preference. The customization options for Warhammer 40,000: Eternal Crusade are a little overboard. You can be red, yellow, blue – or even red and yellow, green and blue! While I am generally in favor of more customization, I kind of want that faction uniformity feeling. A wave of blue Ultramarines for example, pouring into the objective to defend it! When one is yellow, and one has a red helmet, it gets awkward. The game’s price is also a bit of a problem. At $49.99, Eternal Crusade seems a bit overpriced. During Black Friday sales, it was $24.99 about anywhere you could buy games. I would definitely say the game is worth $25 in it’s current state, but asking for $50 and faith in a game that is still a work in progress is asking too much. In their last set of patch notes, the developers even acknowledged that a lower entry price would be better for the game. The $31.99 price tag on Green Man Gaming kinda opens it up to your own financial situation.

The Bottom Line

I was part of the audience for on of the December 2016 developer livestreams for Warhammer 40,000: Eternal Crusade. Nathan Richardson, the game’s lead developer, gave specific population metrics that outlined a healthy playerbase. He explained how the game still has 25% of all accounts logging in monthly. Steam charts confirm that the overall trend is that player numbers are up, including spikes during official release and big content patches. I’ve come across Nathan Richardson on a player stream and found him to be genuine and honest given the circumstances. He seems very passionate about this game, and about its players, and maybe to a slightly too-extreme degree about the game’s overall image. He mentioned a plan for the game past 2017, which tells that Eternal Crusade still has resources flowing in. I realize the complaint section is a little long in this review, but the current retail price warrants a full explanation for the budget conscious. I recommend this game if you can find it on sale. Otherwise, I do NOT recommend it at full price. It’s a lot of fun, and I was definitely planning on buying it before I won a free key. I feel like the game can only go up from here, and am probably the most excited about this game right now above others, because of it’s potential and recent record of improvements. Also…

FOR THE EMPEROR!

…had to be done for the heretics.

 

*As of the last time the article was updated

Warhammer 40k Christmas!

space marines warhammer 40k video games

Lots Lined up for Christmas!

So I may have went a little overboard during the Black Friday-week sales. I picked up nothing but Warhammer 40,000 titles:

Battlefleet Gothic: Armada is smaller scale ship combat, as far as numbers. There won’t be massive armies clashing mindlessly in space. The graphics are nothing short of AMAZING.

Eternal Crusade is currently match-based. In the future it will be like Planetside 2, a persistent world where each faction vies for control over resources, outposts, and territory. (Review)

Dawn of War II is just like Company of Heroes 2. I can’t be more excited about that! The field of view is adjustable! Can’t wait to get back into this kind of RTS!

*Space Hulk: Deathwing is a horde-mode type game where you group up with 3 others and try and survive searching ancient ships for relics. It’s PvE based, but seems like it could be cool. Releases December 14th!

And, as the title implies, I’ll be playing the Space Marines in every game! The Ultramarines chapter specifically, as available.

So this means I’ll have a lot of Warhammer 40k games to chew through this holiday season. What better way to celebrate than to launch into all-out war! I’ll be playing Warhammer 40k games all December long! At least one game during every livestream, and putting the best highlights up on YouTube and Twitch. The goal is to have a new video each day, but I really don’t want to just throw something up there for sake of having something to release.

And there’s more…

What To Expect

There will be special Twitch chat !commands and Christmas decorations across all my channels! Be sure to visit them all!

warhammer 40k video gameBest Prices on Warhammer 40k Games

If you’re interested in any of these titles, don’t forget the Steam winter sale and likely others are still ahead! Watch this space for deals from across the interwebs! Using the links below helps support me! Trying to earn enough to do a giveaway!

*My Eternal Crusade referral code is EC-TT99IHB9YYA5M – Using it gets us both 4,000 in game currency.

Who to Expect

I pretty much e-stalked everyone I could find with these games, and some have all tentatively agreed to join me this month! Firm dates coming soon(TM).

Lionheart will be playing Dawn of War II! 12/10/2016

HaxotheHunter will be playing Battlefleet Gothic: Armada and Space Hulk: Deathwing! 12/11/2016, 12/17/2016, 12/25/2016

Some were not able to commit just yet, so hopefully there will be more. If you’re a content creator and want to join in, feel free to contact me! Viewers are always welcome, so drop by and join in a game or just say hello to everyone!

Keep The Holiday Merry and Bright

Please be safe this holiday season. Visit lots of friends and/or family, and do something a little extra nice as often as you can. This is personally my favorite time of the year, and I hope to see you all during every stream, in the comments of every video, and spamming my Twitter notifications all month long! Merry Christmas to you all, and God bless!

Ending Totals

  • Warhammer 40,000: Eternal Crusade – 55 hours
  • Battlefleet Gothic: Armada – 20 hours
  • Space Hulk: Deathwing – 17 hours
  • Dawn of War II – 11 hours