Just warming up

Started out some premades with a couple of Arathi Basins against another premade.  Both games we fought the same team.  First game we almost got 5 capped.  Second game we did better and barely got 4 capped.  People having to go whittled us down to enough for Warsong and we didn’t lose a single one.  Got a lot of achievements done, couple people got Iron Man, and I got my Not so Fast, Warsong Gulch Veteran, which polished off my Master of Warsong Gulch!

We tried getting Proletaire his Iron Man a couple times, but he wasn’t able to stay alive.  The last team we played was a half premade from our server.  He got the first 2 but died just before the 3rd flag was able to be capped.  Exa played FC, and he was pretty beast.  Barely died at all.  Good times.

Can’t wait!

Got a little something different lined up for Monday.  I’m pretty hyped about it.  It’s a variation on the Know Thy Enemy column.  I will have someone lined up for a class I haven’t covered yet to ask questions to.  So be ready on Monday with your questions!  Gotta be there to see the class too!

PvP Etiquette: Communicating with the Enemy

Emote spam and Trash Speak: When and Why?

The type of communication we’re talking about here is face-to face/adversarial.  This does not mean using a second account or logging over to an alt to talk garbage.  This is similar to the flag planting post in many ways, but there are a few differences.  There are two types of communication you can use.

Emoting:  /laugh, /wave, the list goes on and on.  There are lots of emotes you can use, be creative! /pulse is a goodie!
Trash Speak: Trash speak because a) you’re talking trash, and b) it looks like trash to the enemy.  Certain combinations of letters will make something legible to the opposing faction.  
For example: AllianceBob yells, “D A P YU VB” HordeGuy sees, “Y O U LO SE”.  I’ll be covering some of the phrases I know in another post here soon.

I recommend using these sparingly.  If you do /emote or /trash, don’t yell the same thing twice.  No one wants to be spammed, Horde or Alliance.  I also talked to a GM once about it, and he told me yelling the same thing repeatedly could be considered spamming.  So don’t take any chances, just do it once.   I used to have a mod that would /emote from a personalized pool of emotes whenever I landed the killing blow on someone.  It broke back in Classic WoW, and I haven’t been able to find another one like it.

As for the when and why, we’ll break these down into each form:

1. Someone has been annoying, for example killing me from half health, while fighting another 

 mob, killing all the quest mobs, dotting you up on your flying mount, etc.

2. If someone has been with a group of friends and /emote spams at me while him and his friend(s) roflstomp me 10v1.  Now that their fortunes have turned, it’s time for a little of their own medicine.
3. If I just plain don’t like someone.  Personal discretion here.
4. Never use emoting just to be funny.  It really irritates a lot of people, which is why people do it.  I can’t tell you how many people I know get all bent out of shape over /spit.  I’ve seen some people that want to /hug a Horde or someone they know, but I just don’t recommend it, at least in groups.  Invariably someone in your group misconstrues it, and it becomes an emote spam fest.  Not fun for the dead guy.

Trash Speak
1. Just to be funny.  I enjoy yelling funny things back and forth.  This is your humor outlet, because you have to be creative to get your message across.  Some of the translations are already a stretch, and are pretty humorous as is.
2. When someone hasn’t released.  I can’t tell you how many people release when I start going down my list.  They have no option but to sit there and take it!
3. Someone has been annoying, for example killing me from half health, while fighting another mob, killing all the quest mobs, dotting you up on your flying mount, etc.
4. If someone has been with a group of friends and /emote spams at me while him and his friend(s) roflstomp me 10v1.  Now that their fortunes have turned, it’s time for a little of their own medicine.
5. If I just plain don’t like someone.  Personal discretion here.

Feel free to post your own when and why in the comments below!

Notes from the end of the world: Guild Perks


The guild that grinds together, stays together. Guild leveling and perks are coming to WoW and it is going to have a significant impact on the social side of the game. Guild loyalty will not simply be a positive character attribute you hope to find in your mates. Drifting in and out of groups/factions/servers (we all know the type) will actually result in suboptimal game play.

Most of these perks are disabled in Battlegrounds and Arena so the boost you get is best considered by its impact to world PvP. Here is a list of perks and what they might mean for world combat. (You can see from the screens that you access perks from the guild tab of your spellbook)

Have Group Will Travel: Summons all raid/party members to the casters current location. It’s like an insta-posse. You could have everyone scouting for activity all across the game and the person that finds it can summon the rest to the hot spot. Fair warning, if you get a summon from someone like say… Eohnavi, check his location before accepting.

Mass Resurrection: A free resurrection for everyone in your party/raid. It has no cool down, but a person can only be rez’d by this spell once every 10 minutes. Wipe recovery is one of the more challenging aspects of world pvp and this will really help your raid break the camp and get back in the fight. Apparently a Holy Priest can even cast this in Spirit of Redemption form.

The Quick and the Dead: You can return to your corpse 100% faster and if resurrected by a guildy you come to life with 50% more health and mana. Another excellent buff for a quick recovery after getting overrun.

Hasty Hearth: Reduces cool down on hearth by 15 minutes. Without the city portals of Dalaran and Shattrath this becomes a really decent buff to global mobility.

Mount Up: Crusader Aura for your guild, even if a paladin is not present. You probably already know that this is vital for keeping people from escaping you in the world. Of course this also means that more of your opponents will have it.

Chug-A-Lug & Happy Hour: Apparently there will be cauldrons one can summon to supply their raid with consumables like flasks. I haven’t seen them in Beta yet, but I would imagine they will be as common as feasts have been in WotLK. Chug-A-Lug increases the duration of the buff by 100%, and Happy Hour gives you 50% more flasks from the cauldron.

There are also a lot of other passive perks that increase honor, rep, gathering and exp gains, which will be nice to speed up the grind. One even gives you extra coin that goes straight into your guild’s bank every time you loot.

Clearly Cata will be all about the guild group. You will want to be in one, and you will want to make sure it has access to all of the perks. On the positive side of things people might be more loyal to the guilds they have had a hand in leveling and there might even be less of the break-up drama we have seen in the past. The negative side is that folks will only want to join the highest level guilds so it could make it difficult for smaller/newer guilds to thrive. Also breaking up a guild will be a much bigger deal so when it does happen the fall-out will be that much more dramatic.

-Contributed by Nathaenai


This one we REALLY turned around.  We were 2 and 2 for a while, they had flag control.  Then we were 3 capped.  Someone had snagged the flag from the enemy carrier at Dranaei Ruins, and I went to support them.  They died, I grabbed the flag, and the game crashed on me.  I came back in to find  4 cap in progress!  Grabbed the flag again (reflex only) but didn’t crash, and capped it with 4 bases for the win!  No deaths either!