Tips and Help for Hunt: Showdown

99 problems, but a bounty ain’t one.¬†There are 99 bloodline ranks, and the higher ranks are filled with some nasty weapons. The bounties are going to be fiercely contested, and the higher ranked players will have an advantage in equipment at the very least. Don’t be afraid to go into a game and just farm. Find clues, kill low level monsters, and extract. This will get you money to buy more/better gear, and XP to level up your hunter. It’ll be easier to take on higher tier hunters with more health, abilities, and equipment. You can level up your tier 1 hunter to a tier 3 hunter in a couple of good matches. While you won’t have access to the same weapons, you will have definitely closed the gap an enormous amount. It’s not smart to go all in every time.

Take a well rounded load out. To me, this means (1) a long gun of choice, (2) something to melee with, and (3) a first aid kit. A lot of items are dual purpose like the Winfield Talon, which offers a long gun and melee weapon in a single package. Additional items you might want to consider are a vitality shot and fire bombs if your cash flow allows.

 

Refresh recruits after every round. You don’t have to buy all the recruits in front of you before you get a new batch. Look at the health, traits, and weapons each hunter offers. If it’s not a good deal for the money, take your chances and hit the refresh button after each match. You can stock up on up to 5 hunters, so don’t shy away from a good buy. Good traits to watch for early on are Determination, Quartermaster, and Greyhound.

Be a good teammate. Check over your shoulder every so often to make sure you aren’t leaving your partner behind. Communicate very clearly about what you want to do. I had a partner tell me he was going to discover the lair and come back. Once he discovered the lair, he proceeded to fight the boss leaving me outside alone just as a team of two showed up. I engaged one, and was shot in the back by the other. And my teammate died moments later.

Keep quiet. Especially after you get revived. My partner revived me once, I thanked him and immediately alerted the team we were in a gunfight with. Everything you say in game can be heard by anyone nearby! If you’re talking, you’re alerting nearby players to your presence. Watch for crows, watch for horses, and for the love of all that is good in this world, do not use an open mic!

L2 melee. Killing random zombies with melee weapons, even a simple knife, will keep things quieter. Shooting at zombies, hives, and even hounds sends up a virtual flare to your location for other players to see. Keep things stealthy until you’re ready to make your move. Additionally, if you can melee the boss, you won’t be sending out calling cards to players exploring nearby areas. Additional tip: Take a stamina shot just before attacking the boss and watch it die in record time.

Turn lights off at night. All the little lanterns inside, and outside, in game can be turned on and off. If you’re in a building, turn them off. That way you won’t cast shadows, and it will be harder to see you from the outside. The same goes for lanterns outside, turn them off. You’re much easier to shoot at standing in a well lit area. Turning off lights also includes flame carrying zombies!

Never stop moving. At first, my KD was terrible. I was standing still to look around a lot, and crouching too much. I got some tips from viewers in chat who also played the game, and I went from 1:3 to 1:2 in a week, and still steadily climbing. Don’t forget to jump occasionally as well. It can mean the difference from a lethal head-shot, to a survivable body shot.

Are You Ready For Hunt: Showdown?

Hunt Monsters During A Battle Royale Showdown

Everyone’s played battle royale games before. Everyone’s played zombie games before. Everyone’s played monster hunting games before.

But has anyone played a game with all three at once?

Hunt: Showdown is a mashup of several different types of games, and it comes together well. There are bugs to work out, and optimization needed, but I personally have had very stable gameplay from Hunt: Showdown so far. I’m going to hit three big highlights that have struck me the most in the game so far. Despite having elements of multiple genres, this feels like a whole new game.

Mechanics

Tracking down malevolent beasts after they’ve ravaged the countryside gives a certain sense of satisfaction and unease. Using your darksight as well as triggering the clues leaves you vulnerable, but moves you one step closer to the location of your prey. Meanwhile, other hunters are hunting you! All the while you’re having to look out for shambling zombies, undead bee swarms, and other lumbering hulks of flesh. Death is permanent in Hunt: Showdown – your hunter will be gone from your bloodline forever if you and your partner are taken out! Sometimes it’s better to live and fight another day, than risk taking on the monster – and every other team of hunters that come to claim it.

Environmental Scares

Everything in this game’s environment wants to tell on you. Chickens, dying horses that tug at your heart strings, and angry dogs sound off whenever you come close. Hunt: Showdown relies on a certain amount of stealth, and the environment works against you at every stop. Splashy mud puddles, hanging chains, and broken glass are just a few of the ‘hazards’ that will give away your position instantly. All of these problems are intensified on a nighttime map! Light isn’t always your friend at night though.

Gunplay

I’ve taken a liking to slower paced type of gunplay. Hunt: Showdown is somewhere between Rainbow 6 Siege and Holdfast: Nations at War. There aren’t endless magazines, or even an abundance of ammo. Shots come at a slower pace than your average run-and-gun shooter, and it adds to the game’s suspenseful atmosphere. Your shots must count! Every time you fire, it signals open season to every hunter within earshot, and you risk bringing them all down on the heads of you and your partner the longer your gunfight goes on.

Let The Hunt Begin

I’ve gotten a lot of positive comments from stream viewers about the game. Seems it’s as enjoyable to watch as it is to play. Even the time period is something that’s not often explored in a shooter style game. The devs at Crytek update the game almost daily, squashing bugs and adding options to the game. No doubt there will be more monsters, more maps, and more weaponry added to the game’s core content, it’s not finished by any means.¬† I’m very excited about what I’ve seen so far, and I’m just as excited about what’s to come.

To be continued…